Map Making Guide Carry on from arcanine's

Discussion for map development.

Re: Map Making Guide Carry on from arcanine's

Postby kazakh » Sun Feb 03, 2013 5:14 pm

w1ls0n wrote:There are only 4 things you need to save, they will automatically create the other 2. just save the house options, tile map options and the other 2.


Also i dont think its possible to mix and max tile sets from different zones.


Thanks.

I think it is possible to import the tilesets. The problem is that while we can load obm filetype tileset into the editor, it is bmp files used for the tileset in the game. However, trying to import a bmp doesnt seem to work.

What we need is for some coding genius to get the bmp files to import properly!
kazakh
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Re: Map Making Guide Carry on from arcanine's

Postby kazakh » Sun Feb 03, 2013 8:34 pm

w1ls0n wrote:There are only 4 things you need to save, they will automatically create the other 2. just save the house options, tile map options and the other 2.


Also i dont think its possible to mix and max tile sets from different zones.


I've used every save button but the move file wont generate. the hif/imf file wont save, i dont know how to save them. any ideas?
kazakh
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Posts: 321
Joined: Mon Oct 24, 2011 9:34 am

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