Obviously updates are sporadic but here's an update on what's on our new server so far.
2013-02-11
- Removed all variable item drops of tagged weapons that dont exist and replaced them with the base counterparts
2013-02-10
- Altered Drazil and Elite Lizardman to give better stats for its range. (Make conti more needed)
2013-02-09
- Added untagged bone to EDW
- Made EDW stronger
2013-02-03
- Stopped all abyss monsters from spawning
2013-02-02
- All weapons/armour/access have had 20% added onto there requirements to space out the game further
- Made conti spells have higher requirements and also tweaked fire storm and chain lightning to be stronger than frost wind
- Added a go between mob for Lich Lord and nightmare
- Created a new nightmare set skin for both genders.
- Added nightmare boots to the game new mob drops these and gender specific nightmare hats
- Stopped abyss guard from spawning
2013-01-27
- Added 2 further bosses and drop files
- Hero requires 90 str or 90 int.
2013-01-12
- Added 2 new pit bosses with soul drops eventually need to add one for each map
2013-01-07
- Removed Auction NPCs. The Auction needs a lot of work to get into a decent state.
Not worth putting in the time to do so until a later time such as a patch when the server
is already up and running.
2013-01-06
- Reduced all barr drops for mobs that drop over 200 barr by 20%.
- Reduced major culprit barr mobs such as AB or GF
- Tweaked dsoma start monsters that didnt drop barr.
- Removed 115 unused monsters
2012-12-31
- Modified Dragon`s Pills and Keen Eye to add 3% then 2% for every upgrade afterwards.
2012-12-23
- Client extension created.
- Different item name colours for hardened, rare, epic, and intense.
- Currently only on Inventory window and items on ground.
- Screenshots saved as PNG into a Screenshots folder.
2012-12-22
- Created new dsoma guard skin and changed all current dsoma guards to it.
- Skin added to client install on server
2012-12-20
- Created new hsoma guard skin and changed all current hsoma guards to it.
- Skin added to client install on server
2012-12-18
- Modified client to add the value of the weapon speed to item tooltips.
It now looks like this "Speed : A (800)" with the exact speed value within the brackets.
2012-12-17
- Added two new AI types.
- Class specific: This ai will attack the opposing class for example we can have a monster
that only attacks hsoma (perfect if we had a shared map).
The value for monster sTypeAI is 4.
- NPC specific: This ai type attacks only aggressive npcs (perfect to prevent mob luring into town).
The value for monster sTypeAI is 5.
- If a NPC with this AI type hits another NPC then it will prevent that NPC from dropping money
or items.
2012-12-16
- Added Gem Trader a trader exchange that will allow mass trade special gems.
2012-12-15
- Added Gem Trader a trader exchange that will allow mass trade alternate gems.
2012-12-11
- Added food to the devil soma food shop.
- Beef Jerky and Meat Dish. (Scripts/DsomaFoodShop.sql)
2012-12-09
- Tweaked hero values to a more acceptable range.
- Updated toe/keen eye/Swift Spirit/Eva rate in tb_upgrade.
- Changes auras such as Dodge to 8% and tweaked other auras such as speed up axe to be slower.
- Updated all F speed weapons to be at least E.
- sDur column in BasicItem can now act as stack limit for non-equipment items.
- Demon Water, Heaven Water, Forest Water, Demon Water, White serum, and Blue serum changed to
maximum of 10 in a stack.
- Tweaked res scrolls to use one slot per scroll.
2012-12-08 - Added isDemon column to BASICITEM table.
- New Lua scripts and functions for loading the isDemon flag for items and checking if item is demon.
- Removed all tag weapons from basicitem and monsterset references (exlcuding m tags)